Exhibition halls of one of the greatest Moscow museums are now available for visit with virtual reality headsets on interactive site.
It’s interesting to look how two individual artists have come to a similar idea and how different their results are. Goro Fujita and Sutu Eats Flies are exploring the idea of endless canvas in virtual reality.
Goro Fujita, «Worlds in Worlds», Oculus Quill
Sutu Eats Flies, «A world inside a world inside a world…..», Tilt Brush
#SutuEatsFlies #GoroFujita #TiltBrush #OculusQuill #VR #VirtualRealityArt #ImmersiveArt #ИскусствоВВиртуальнойРеальности #ВиртуальноеИскусство #ИммерсивноеИскусство
New Zealand artist Philip Madill is known for photorealistic drawing skills and futuristic plots. In graphic series «Virtual Continuum» Philip imagines if history would have taken a different route. In these still moments of 1940s and 50s people in familiar circumstances and strange headsets are living their virtual life.
A developer Ernst Dommershuijzen recreated in virtual reality The Haus der Kunst — the museum which was built with personal participation of Hitler. Inside of 3D building Ernst showed all 386 artworks, that were exposed in the real museum between 1937-1944. The exhibition is available on the interactive site.
Artists Danny Bittman, Stuart Campbell and Steve Teeple joined together to create virtual worlds based upon Marvel’s movie «Doctor Strange». They performed in three different world cities, where Doctor Strange’s Sanctums were based.
Danny Bittman transformed New York into futuristic low poly world.
Steve Teeple used vibrant abstract forms to make London unrecognizable.
Stuart Campbell visualized Doctor Strange in Hong Kong with soaring lines.
All three works are available in 360 format on youtube.
Photo and video — https://www.youtube.com/channel/UCvC4D8onUfXzvjTOM-dBfEA
It is strange, but I couldn’t find any information about the place, where Devin Gharakhanian’s installation “Room XYZ” took place. In this installation this is the most interesting part. Devin has chosen an abandoned motel room as a place of art. He took photos of interior to convert it into 3D. Then he repaired it and turned into a white “modul”. Visitors of the exhibition entered room, sat on a white chair and put on VR headsets. In VR they could see the room as it was before redecoration. Wearing HTC Vive viewers could stand up and walk around the room, touch walls and objects and think about the role of architecture and interior design in virtual reality.
There a scetch of how Jon Rafman’s VR-installation «Transdimensional serpent» should look like at Frieze London. Inside the white serpent plastic people are dancing in polygonal hell — everything as usual.
Photo: http://artlead.net/wp/journal/tag/jon-rafman/, http://www.standard.co.uk/goingout/arts/frieze-art-fair-2016-what-to-see-at-this-years-fair-from-anish-kapoor-to-philippe-parreno-a3362491.html, https://www.instagram.com/jonrafman/, http://www.aqnb.com/2016/10/11/frieze-london-2016-reviewed/
The application provides you with an opportunity to visit Renwick Gallery’s blockbuster exhibition «WONDER», where nine American artists demonstrated their work. Application and exhibition are dedicated to the gallery opening after 2-year renovation. The building itself, situated right opposite the White House, was designed in 1859 by James Renwick Jr. in Empire style. It was saved by Jacqueline Kennedy when Jack Kennedy decided to destroy it. The app was made with Insta VR. Application is available in App Store or Google Play.
Photo and video taken from «Renwick Gallery WONDER 360» application
English artist and director Shezad Dawood explores the border between real and virtual, truth and myths. In his new solo exhibition, opened in Timothy Taylor gallery, he shows the history of Indian city Kalimpong through series of paintings, sculptures and a VR-installation. Wearing a headset, a viewer makes a trip from Himalayan hotel to mountains, where he meets a real Yeti.